Topic |
Platform |
Article |
VEX CTE: Design an Educational Industrial Robotic Arm
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Lin, Y., McKenna, J., & McKnight, P. (2024, September). VEX CTE: Design an Educational Industrial Robotic Arm. In 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) (pp. 362-365). IEEE.
(external link)
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Switch mode: How Prior Experiences Shapes How Learners Program in a Hybrid Programming Environments
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Lin, Y., Weintrop, D., & McKenna, J. (2024). Switch mode: How Prior Experiences Shapes How Learners Program in a Hybrid Programming Environments. In Lindgren, R., Asino, T. I., Kyza, E. A., Looi, C. K., Keifert, D. T., & Suárez, E. (Eds.), Proceedings of the 18th International Conference of the Learning Sciences - ICLS 2024 (pp. 354-361). International Society of the Learning Sciences.
(external link)
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Is Block-Based Programming “Real Programming”?
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Lin, Y., Weintrop, D., & McKenna, J. (2024). Is Block-Based Programming “Real Programming”?. In Lindgren, R., Asino, T. I., Kyza, E. A., Looi, C. K., Keifert, D. T., & Suárez, E. (Eds.), Proceedings of the 18th International Conference of the Learning Sciences - ICLS 2024 (pp. 2165-2166). International Society of the Learning Sciences.
(external link)
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Designing a Progression of Programming Environments to Support K-12 Learners as they Advance
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Lin, Y., Weintrop, D. & McKenna, J. (2024). Designing a Progression of Programming Environments to Support K-12 Learners as they Advance. In J. Cohen & G. Solano (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 116-123). Las Vegas, Nevada, United States: Association for the Advancement of Computing in Education (AACE).
(external link)
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Switch Mode: A Tool for Transitioning Students from Block-based to Text-based Programming
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McKenna, J. & Lin, Y. (2024). Switch Mode: A Tool for Transitioning Students from Block-based to Text-based Programming. In J. Cohen & G. Solano (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 1181-1184). Las Vegas, Nevada, United States: Association for the Advancement of Computing in Education (AACE). (external link)
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Coder and Coder Cards: A Novel Tangible Programming Approach to Support Young Programmers
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Lin, Y., Weintrop, D., & McKenna, J. (2023). Coder and Coder Cards: A Novel Tangible Programming Approach to Support Young Programmers. Paper presented at 2023 IEEE Symposium on Visual Languages and Human-Centric Computing. (Awarded Best Short Paper)
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Special Education Teachers Evaluating the Accessibility of CS Educational Robotics
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Bennett, A., Israel, M., Barrett, J., Thomas, D. K., & McKenna, J. (2024, March). Special Education Teachers Evaluating the Accessibility of CS Educational Robotics. In Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 2 (pp. 1566-1567).
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Using Photo-Journals to Formatively Evaluate Elementary Student Robotic Construction
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Blake, A.V., Harter, L., McKenna, J. (2023). Using Photo-Journals to Formatively Evaluate Elementary Student Robotic Construction. In: Hokanson, B., Schmidt, M., Exter, M.E., Tawfik, A.A., Earnshaw, Y. (eds) Formative Design in Learning. Educational Communications and Technology: Issues and Innovations. Springer, Cham. (external link)
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Teacher Perceptions of an Educational Robotics Professional Development Program
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Harter, L., McKenna, J. & Van Campenhout, R. (2023). Teacher Perceptions of an Educational Robotics Professional Development Program. In . Elizabeth Langran (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 2062-2068). New Orleans, LA, United States: Association for the Advancement of Computing in Education (AACE). Retrieved March 27, 2023 from https://www.learntechlib.org/primary/p/222223 (external link)
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Catching Up: An Observational Study of Underserved Primary and Secondary Student Mindsets When Introduced to Educational Robotics
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deBruyn J., & Campenhout R. (2022) Catching Up: An Observational Study of Underserved Primary and Secondary Student Mindsets When Introduced to Educational Robotics ISSN: 2435-1202 – The IAFOR Conference on Educational Research & Innovation: 2022 Official Conference Proceedings https://doi.org/10.22492/issn.2435-1202.2022.23 (external link)
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Switch Mode: A Visual Programming Approach for Transitioning from Block-based to Text-based Programming
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Lin, Y., Weintrop, D., & McKenna, J. (2022, March). Switch Mode: A Visual Programming Approach for Transitioning from Block-based to Text-based Programming. In Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 2 (pp. 1262-1262) (external link)
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Teaching Computer Science |
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Using
VEX Robotics To Teach Computer Science
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Teaching Educational Robotics |
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Why
Teach Educational Robotics?
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Foundational Research - VEX IQ and VEX V5 STEM Labs |
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Supporting
Active Learning with IQ & V5 STEM Labs
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Foundational Research - VEX 123 and VEX GO STEM Labs |
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Supporting
Active Learning with 123 & GO STEM Labs
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Foundational Research - CS Level 1 - Blocks Course |
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Teaching
and Learning Computer Science with VEXcode VR
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Block-based Programming |
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Why
Teach Programming with Blocks
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Social Emotional Learning with VEX 123 |
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Social Emotional Learning and Robotics:
Authentic Integration with
VEX 123
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Hybrid Learning with VEX GO |
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Hybrid
Learning with VEX GO
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VEX V5 Workcell: Industrial Robotic Arm Model for STEM Education
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VEX
V5 Workcell: Industrial Robotic Arm Model for
STEM Education
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VEX V5 Workcell: Industrial Robotic Arm Model for STEM Education (Other)
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Sirinterlikci,
A., & McKenna, J., & Harter, L. (2022, August), VEX V5 Workcell: Industrial Robotic Arm Model
for STEM Education (Other) Paper presented at 2022 ASEE Annual Conference & Exposition,
Minneapolis, MN. https://peer.asee.org/41261
(external link)
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Improving Student Attitudes Toward STEM
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Improving
Student Attitudes Toward STEM: Finding from a VEX GO Curriculum
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VR Insights and Implications
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A
Virtual Robotic Solution: Insights from Implementation and Implications for the Future
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Supporting Literacy and Math with VEX 123
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Using VEX 123 to Support Teaching Literacy and Mathematical Thinking
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Supporting Literacy and Math with VEX GO
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Using VEX GO To Support Teaching Literacy and Mathematical Thinking
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Insights from Teaching with a Virtual Robotic Solution During the Pandemic
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Insights from Teaching with a Virtual Robotic Solution During the Pandemic: A Mixed-Methods
Inquiry
(external link)
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Teaching the M in STEM with Robotics: Exploring Understanding by Design for Curriculum Development to Teach Math Concepts Using Robotics
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Harter, Lauren. “Teaching the M in STEM with Robotics: Exploring Understanding by Design for
Curriculum Development to Teach Math Concepts Using Robotics.” Proceedings of The IAFOR
Conference on Educational Research & Innovation, Washington, DC, 2022
(external link)
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Supporting Multiple Programming Approaches in Early Elementary School Computer Science Education
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Lin, Y., Weintrop, D. & McKenna, J. “Supporting Multiple Programming Approaches in Early Elementary School Computer Science Education.” Poster presented at The Conference on Research in Equity and Sustained Participation in Engineering, Computing, and
Technology (RESPECT), Philadelphia, PA, 2022 (coming soon, external link)
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Exploring the Child-Robot Interaction with Programming in Mind
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Lin, Y. “Exploring the Child-Robot Interaction with Programming in Mind: Bridging Physical and
Virtual Programming for Young Children.” In Interaction Design and children (IDC ‘22).
Association for Computing Machinery, New York, NY, USA, 683-686
(external link)
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Fostering Communities of Practice: Insights from an Online Educational Robotics Professional Development Pilot
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Harter, L. & McKenna, J. “Fostering Communities of Practice: Insights from an Online Educational
Robotics Professional Development Pilot.” Proceedings of the IARIA 2022, Porto, Portugal, 2022.
(external link)
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Engineering Notebook
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The Engineering Notebook as a Learning Tool
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Using VEX PD+ to Create a Professional Learning Community
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Saint Philip's Episcopal Church and School Case Study
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Implementing STEM and Computational Thinking
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Clear Creek Independent School District Case Study
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K-12 Implementation
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Barbados Case Study
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K-12 Implementation
|
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Woodland Hills School District Case Study
VEX PD+ Implementation at Woodland Hills Video
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Implementing the VEX Continuum in the Classroom
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Thailand Case Study
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Learning Robot Programming Anywhere: VEXcode VR (Other)
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Sirinterlikci, A., & McKenna, J., & Lin, Y., & Oravec, R., & Harter, L. (2022, August), Learning
Robot Programming Anywhere: VEXcode VR (Other) Paper presented at 2022 ASEE Annual Conference &
Exposition, Minneapolis, MN. https://peer.asee.org/41259
(external link)
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VEX Insights Collaboration and Learning in a CS Classroom
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Collaboration and Learning in a CS Classroom
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Professional Development
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Effective Professional Development with VEX Professional Development Plus Training Courses
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Transitioning from Blocks to Text with VEXcode VR Switch |
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Using VEXcode VR Switch to Transition from Blocks to Text-Based Coding
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Connecting STEM Labs and Universal Design for Learning (UDL)
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Using Curriculum Design to Improve Accessibility in Computer Science
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Switch Mode
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Lin, Y., Weintrop, D., & Mckenna, J. (2023, June). Switch Mode: Building a middle ground between Block-based and Text-based programming. In Proceedings of the 2023 Symposium on Learning, Design and Technology (pp. 114-118).
(external link)
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VEX Professional Development Plus
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VEX Professional Development Plus at Woodland Hills School District
VEX PD+ Implementation at Woodland Hills Video
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Act Happy! Act Crazy! Using Emotion-based Commands to Engage Young Learners in Robotics Programming
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Lin, Y., Weintrop, D., Selkowitz, A. & McKenna, J. (2023). Act Happy! Act Crazy! Using Emotion-based Commands to Engage Young Learners in Robotics Programming. Poster presented at Constructionism/FabLearn 2023. New York, New York, USA.
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It’s as Easy as 123: Multiple Programming Approaches on a Single Device to Support Novices
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Lin, Y., Weintrop, D., Selkowitz, A. & McKenna, J. (2023). It’s as Easy as 123: Multiple Programming Approaches on a Single Device to Support Novices. Demo presented at 2023 IEEE Symposium on Visual Languages and Human-Centric Computing.
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Designing an Online Professional Development Course to Teach Robotics
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Harter, L., Caulkett, A., Selkowitz, A. & DeFoe, A. (2023). Designing an Online Professional Development Course to Teach Robotics. In T. Bastiaens (Ed.), Proceedings of EdMedia + Innovate Learning (pp. 331-341). Vienna, Austria: Association for the Advancement of Computing in Education (AACE).
(external link)
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